//= rhjr: [h] #include "base.h" #include "eightysix.h" #include "platform/win32_platform.h" //= rhjr: [c] #include "base.c" #include "platform/win32_platform.c" u8 backing_buffer[ARENA_DEFAULT_SIZE]; int main(void) { Arena arena = {0}; arena_init(&arena, &backing_buffer[0], ARENA_DEFAULT_SIZE); i64 *idx = arena_alloc(&arena, sizeof(i64)); *idx = 69; i64 *idx2 = arena_alloc(&arena, 2 * sizeof(i64)); *idx2++ = 69; i64 *idx3 = arena_alloc(&arena, sizeof(i64)); *idx3 = 124; *idx2 = 139; return 0; }